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Category Articles
Explain about particle canvas?
Added on Sat, Dec 26, 2009
Particle canvas is a sub class of java.awt. Canvas this class provides a drawing area for all the particles. Whenever a paint method is called it invokes draw for all the existing particles. It cannot create object or particles by itself. Existing... Read More
Explain and detail about Java patterns?
Added on Sat, Dec 26, 2009
Patterns are very useful programming technique to a programmer. They tend to make solutions easier by creating a design pattern which can be used by a different developer other than the creator. They function as problem solving documentation.... Read More
Describe some of the uses of patterns (Java)?
Added on Sat, Dec 26, 2009
Java patterns are used for many purposes some of them are: - 1) It describes about the problem and its solution in detail. 2) Solving a common problem becomes easy because of predefined solutions from other programmers and developers. 3) They... Read More
What are the contexts in which Patterns can be used?
Added on Sat, Dec 26, 2009
Java patterns are used in these scenarios they are: - ? Giving solutions to recurring problems. ? Practical solutions to real world problems rather than theoretical solutions. ? It can also be used to document real world solutions to a... Read More
Explain about the concept of Generative in Patterns
Added on Sat, Dec 26, 2009
Patterns are used to detail about a problem and its solution but is should not be restricted at that point it should also include about the difficulty of the problem, solution addressing all the concerns, constraints of all sorts, etc. It should... Read More
State some of the elements present in Canonical pattern?
Added on Sat, Dec 26, 2009
There are very few patterns which are used by developers and programmers they are Gang of four patterns, Canonical form or pattern and Alexandrian form. Some of the elements present in patterns are Problem, name, aliases, context, forces, solution,... Read More
Explain about abstract factory method?
Added on Sat, Dec 26, 2009
Abstract factory pattern is used to create instances of abstract classes from a matched set of concrete sub classes. This pattern allows a developer to use various complex technologies such as windowing systems with similar characteristics and... Read More
Explain the difference between Canonical and GoF form?
Added on Sat, Dec 26, 2009
Canonical and GoF patterns are almost similar in characteristics. Canonical form places greater importance on explicit forces and resolutions whereas in GoF format a solution is broken into different sections and it also uses design diagrams with... Read More
State the purpose of why a Java singleton should be used?
Added on Sat, Dec 26, 2009
Java singleton is used when a constructor and finalize methods are used only once during the lifetime of the application. If a class is referenced from within then it is garbage collected by the Java which can be retrieved if called again but the... Read More
Explain about state dependence?
Added on Sat, Dec 26, 2009
State dependence tells you about the action performed on the object whether succeeded or failed, action which can be performed, monitoring methods, postponing, triggering, preventing, etc. This is also used to monitor methods. Read More
Explain about closed subsystems?
Added on Sat, Dec 26, 2009
In a closed system a developer will have a perfect knowledge about all the possible behaviors and static design time. By employing encapsulation techniques one can close parts of the system. This is possible in product level components and the... Read More
Explain about open systems?
Added on Sat, Dec 26, 2009
Open systems are used widely by developers than the closed systems because these are attainable and achievable. It can be accessed across several dimensions. Full static analysis is not possible because of their nature and structural evolution which... Read More
Explain about fully synchronized objects?
Added on Sat, Dec 26, 2009
In a fully synchronized object all methods are synchronized. Encapsulation violations are generally neglected. Methods are finite which release locks. Even in the presence of exceptions state of the object is at the beginning and end of each method. Read More
Explain about locks?
Added on Sat, Dec 26, 2009
Lock is known to be the safest and the basic message control mechanism used in object oriented mechanism. This is used to block the usage of methods while another method is in progress. The only safest way to use lock mechanism is to fully... Read More
Explain about semaphores?
Added on Sat, Dec 26, 2009
They are mostly used as concurrency control constructs. They adhere and support Sync interface and conform to acquire release protocol. It adheres to a set of permits initialized in a constructor. A semaphore can also be described on the basis of a... Read More
Explain about Template method?
Added on Sat, Dec 26, 2009
Template method is the most common way of representing. Implementation of a method differs for files, sockets, pipes, strings, text entry widgets, etc. When template method is used logic of the entire class is modified. Missing logic can be called by... Read More
State all the different patterns and give the various divisions present?
Added on Sat, Dec 26, 2009
There are various different patterns and they can be divided into these patterns they are: - 1) Fundamental design patterns 2) Creational patterns 3) Partitioning patterns 4) Structural patterns 5) Behavioral patterns 6) Concurrency patterns ... Read More





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